I love the smell of UnrealEd crashing in the morning. – tarquin

Legacy:Build Window

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This window holds the options for rebuilding a map

The process itself is described in Build

The Stats Tab[edit]

This shows:

Geometry[edit]

BSP[edit]

Max Depth, Avg depth: no idea

A map made ofa single cube gives these two as 5 and 6. How the Average can be higher than the maximum of somewhat baffling.

Lighting[edit]

Again, the single cube map gives: 6(0). Adding a light makes this 7(1). Adding a ton of cubes seems to make no difference. Weird.